Crabby Games is a UK-based indie game studio, founded by three developers who run mostly on caffeine and chaotic ideas. We’re all about trying new things, learning as we go, and making games that don’t take themselves too seriously.
Our motto is “Games are meant to be games” — meaning fun comes first. We’re not aiming for hyper-realism or cinematic drama. We just want to make games that are weird, entertaining, and give players a proper escape from the real world. If it’s unhinged, we’re probably into it.
Hi, I'm Josh, I specialise in 3D Modelling, Texturing in Maya and Substance Painter. I also branch into Material creation, with growing experience in creating particle effects all within Unreal Engine.
I'm Leigh. I work in Unreal Engine programming gameplay, player mechanics and settings. I have recently started programming NPC and enemy AI.
Hi, I'm Tom, I specialise in Unreal Engine, specifically player mechanics and UI systems. I also have recently become the concept artist for the team, and drew all the art you can see here.
WINNER OF UNTITLED GAME JAM #95
This was our submission for the Untitled Game Jam #95. The theme was 'dark'.
Trapped in the dark. Hunted by shadows.
Navigate a pitch-black maze with only a light gun to guide you—and survive creatures drawn to every flicker. Switch between Jonty and Julia as you scavenge for light, search for a way out, and uncover the terrifying truth behind the breakout.
Use the light. But don’t trust it
Clock in. Freak out. Fight back.
You’re stuck in the world’s worst shift—facing down entitled customers, absurd demands, and a mountain of workplace rage. Survive escalating chaos across restaurants, shops, and festivals, using whatever tools you can grab to keep the madness at bay.
Three settings. Endless rage. Retail Therapy begins now.
PLAYTEST COMING SOON
GAME RELEASE: OCTOBER 24TH 2025
Made by: Mischa
Theme: Ludophobia
Overview: You own a shop called "Real Good Stuff" where you sell games... in a world where everyone has an irrational fear of games.